老师,我写的代码出问题了,但是我没有找出来,您看一下是哪里出错了
#开发画图软件
from tkinter.colorchooser import *
from tkinter.filedialog import *
q_width=600
q_height=600#全局变量在调用到类里面使用的过程中,不需要对全局变量进行属性定义便可以直接使用
class A(Frame):
def __init__(self,master=None,bgcolor='#000000'):
super().__init__(master)
self.pack()
self.master=master
self.bgcolor=bgcolor#用来定义背景颜色
self.gh()#self.gh()是下面的用来创建按钮的方法名
self.x = 0
self.y = 0
self.fgcolor = "#ff0000"
self.lastDraw = 0 # 表示最后绘制的图形的id
self.startDrawFlag = False
def gh(self):#self.c是画板创建的对象
self.c=Canvas(root,width=q_width,height=q_height,bg=self.bgcolor)#创建绘图界面
self.c.pack()
#创建绘图使用的按钮
# 创建按钮
btn_start = Button(root, text="开始", name="start")
btn_start.pack(side="left", padx="10")
btn_pen = Button(root, text="画笔", name="pen")
btn_pen.pack(side="left", padx="10")
btn_rect = Button(root, text="矩形", name="rect")
btn_rect.pack(side="left", padx="10")
btn_clear = Button(root, text="清屏", name="clear")
btn_clear.pack(side="left", padx="10")
btn_erasor = Button(root, text="橡皮擦", name="erasor")
btn_erasor.pack(side="left", padx="10")
btn_line = Button(root, text="直线", name="line")
btn_line.pack(side="left", padx="10")
btn_lineArrow = Button(root, text="箭头直线", name="lineArrow")
btn_lineArrow.pack(side="left", padx="10")
btn_color = Button(root, text="颜色", name="color")
btn_color.pack(side="left", padx="10")
# 事件处理
btn_pen.bind_class("Button", "<1>", self.eventManager)#用来设置左键单击按钮功能,并把单击事件发送到self.eventManager方法中
self.c.bind("<Button-Release-1>", self.stopDraw)#用来释放鼠标画图功能,不然鼠标会一直将第一次鼠标点击的位置作为后来画其他线的初始点
def eventManager(self, event):#将相应的按钮功能转换并体现到画板上
name = event.widget.winfo_name()
print(name)
if name == "line":
self.c.bind("<B1-Motion>", self.myline)
elif name == "lineArrow":
self.c.bind("<B1-Motion>", self.mylineArrow)
elif name == "rect":
self.c.bind("<B1-Motion>", self.myRect)
elif name == "pen":
self.c.bind("<B1-Motion>", self.myPen)
elif name == "erasor":
self.c.bind("<B1-Motion>", self.myErasor)
elif name == "clear":
self.c.delete("all")#清空屏幕
elif name == "color":
# [(255,0,0),"#ff0000"]
c1 = askcolor(color=self.fgcolor, title="选择画笔颜色")
self.fgcolor = c1[1]
# 增加颜色切换的快捷键,但是快捷能够切换的颜色少
root.bind("<KeyPress-r>", self.kuaijiejian)
root.bind("<KeyPress-g>", self.kuaijiejian)
root.bind("<KeyPress-y>", self.kuaijiejian)
def kuaijiejian(self, event):#对每一个关于空格快捷键切换颜色附上功能
if event.char == "r":
self.fgcolor = "#ff0000"
elif event.char == "g":
self.fgcolor = "#00ff00"
elif event.char == "y":
self.fgcolor = "#ffff00"
def stopDraw(self, event):#相当于刷新,用来锁定鼠标画第二次画线
self.startDrawFlag = False
self.lastDraw = 0
def startDraw(self, event):
self.c.delete(self.lastDraw)
if not self.startDrawFlag:#用来判断画线是否是刚点下去开始画线,如果是,则画线初始位置就等于鼠标点击位置
self.startDrawFlag = True
self.x = event.x
self.y = event.y
def myline(self, event):
self.startDraw(event)
self.lastDraw = self.c.create_line(self.x, self.y, event.x, event.y, fill=self.fgcolor)
#前两个数据代表鼠标画线初始位置,后两个代表划线末位置,最后是画线的填充颜色,这里是红色
def mylineArrow(self, event):
self.startDraw(event)
self.lastDraw = self.c.create_line(self.x, self.y, event.x, event.y, arrow=LAST, fill=self.fgcolor)
def myRect(self, event):
self.startDraw(event)
self.lastDraw = self.c.create_rectangle(self.x, self.y, event.x, event.y, outline=self.fgcolor)
#用来画矩形,outline只用来填充矩形边框,而不填充内部
def myPen(self, event):
self.startDraw(event)
self.c.create_line(self.x, self.y, event.x, event.y, fill=self.fgcolor)
self.x = event.x#用这两句来将画线弯曲功能实现
self.y = event.y
def myErasor(self, event):
self.startDraw(event)
self.c.create_rectangle(event.x - 4, event.y - 4, event.x + 4, event.y + 4, fill=self.bgcolor)
#橡皮擦内填充为背景色黑色,从而实现擦除功能,实际上就是用黑色覆盖,前面四个参数绘出了一个固定大小的矩形作为橡皮擦
self.x = event.x
self.y = event.y
if __name__=='__main__':
root=Tk()
root.geometry(str(q_width)+"x"+str(q_height)+"+200+300")
root.title('画图软件')
A(master=root)
root.mainloop()