from tkinter import *
from tkinter.filedialog import *
from tkinter.colorchooser import *
win_width = 900
win_heigt = 450
class Application(Frame):
    def __init__(self, master=None, bgcolor="#000000"):
        super().__init__(master)    # super代表的是父类的定义,而不是父类的对象
        self.master = master
        self.bgcolor = bgcolor
        self.x = 0
        self.y = 0
        self.lastDraw = 0     # 表示最后绘制图形的位置id
        self.fgcolor = "#ff0000"
        self.startDrawFlag = False    # 来标记最初的位置
        self.pack()
        self.createWidget()
    def createWidget(self):
        """创建绘图区"""
        self.drawpad = Canvas(root, width=win_width, height=win_heigt*0.8,bg=self.bgcolor)
        self.drawpad.pack()
        # 创建按钮
        bin_start = Button(root,text="开始", name="start")  # name 类似id,更好的区别按钮,为了配合后面函数使用
        bin_start.pack(side="left", padx="10")  # padx间距10
        bin_pen = Button(root, text="画笔", name="pen")
        bin_pen.pack(side="left", padx="10")
        bin_rect = Button(root,text="矩形", name="rect")
        bin_rect.pack(side="left", padx="10")
        bin_clear = Button(root,text="清屏", name="clear")
        bin_clear.pack(side="left", padx="10")
        bin_erasor = Button(root,text="橡皮擦", name="erasor")
        bin_erasor.pack(side="left", padx="10")
        bin_line = Button(root,text="直线", name="line")
        bin_line.pack(side="left", padx="10")
        bin_lineArrow = Button(root,text="箭头直线", name="lineArrow")
        bin_lineArrow.pack(side="left", padx="10")
        bin_color = Button(root,text="颜色", name="color")
        bin_color.pack(side="left", padx="10")
        #事件处理
        bin_pen.bind_class("Button", "<1>", self.eventManager)
        self.drawpad.bind("<ButtonRelease-1>", self.stopDrow)  # <ButtonRelease-1>释放鼠标左键
        # 增加颜色切换的快捷键
        root.bind("KeyPress-r", self.kuaijiejian)
        root.bind("KeyPress-g", self.kuaijiejian)
        root.bind("KeyPress-y", self.kuaijiejian)
    def eventManager(self, event):
        name = event.widget.winfo_name()
        print(name)
        if name == "line":
            self.drawpad.bind("<B1-Motion>", self.myline)  # <B1-Motion> 鼠标左键拖动
        elif name == "lineArrow":
            self.drawpad.bind("<B1-Motion>", self.mylineArow)
        elif name == "rect":
            self.drawpad.bind("<B1-Motion>", self.myrect)
        elif name == "pen":
            self.drawpad.bind("<B1-Motion>", self.mypen)
        elif name == "erasor":
            self.drawpad.bind("<B1-Motion>", self.myerasor)
        elif name == "clear":
            self.drawpad.delete("all")
        elif name == "color":
            c = askcolor(color=self.fgcolor, title="选择画笔颜色")
            self.fgcolor = c[1]
    def stopDrow(self, event):
        self.startDrawFlag = False
        self.lastDraw = 0
    def startDrow(self, event):
        self.drawpad.delete(self.lastDraw)
        if not self.startDrawFlag:      # 判断是不是第一次绘画
            self.startDrawFlag = True
            self.x = event.x    # x的位置就是一开始位置的x
            self.y = event.y
    def myline(self, event):
        self.startDrow(event)
        self.lastDraw = self.drawpad.create_line(self.x, self.y, event.x, event.y, fill=self.fgcolor)
    def mylineArow(self, event):
        self.startDrow(event)
        self.lastDraw = self.drawpad.create_line(self.x, self.y, event.x, event.y, arrow=LAST, fill=self.fgcolor)
    def myrect(self, event):
        self.startDrow(event)
        self.lastDraw = self.drawpad.create_rectangle(self.x, self.y, event.x, event.y, outline=self.fgcolor)
    def mypen(self, event):
        self.startDrow(event)
        self.drawpad.create_line(self.x, self.y, event.x, event.y, fill=self.fgcolor)
        self.x = event.x
        self.y = event.y
    def myerasor(self, event):
        self.startDrow(event)
        self.drawpad.create_rectangle(event.x-4, event.y-4, event.x+4, event.y+4, fill=self.bgcolor)
        self.x = event.x
        self.y = event.y
    def kuaijiejian(self, event):
        if event.char == "r":
            self.fgcolor = "#ff0000"
        elif event.char == "g":
            self.fgcolor = "#00ff00"
        elif event.char == "y":
            self.fgcolor = "#ffff00"
if __name__ == "__main__":
    root = Tk()
    root.geometry(str(win_width)+"x"+str(win_heigt)+"+300+300")
    root.title("画图软件")
    app = Application(master=root)
    root.mainloop()老师 我这个快捷键变颜色没办法使用,按对应的键就会跳出来输入法