老师,是不是因为没有监听到左键被按下,所以
this.addKeyListener(new KeyMonitor());
这里头的KeyMonitor指向null,它就不停的报空指针异常,当按下左键之后就没有事了
package plane;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
/*
 *游戏主窗口
 */
public class MyGameFrame extends Frame {
    Image planeImg = GameUtil.getImage("images/plane.png");
    Image bg = GameUtil.getImage("images/bg.jpg");
    Plane p1 = new Plane(planeImg,100,100,3);
    Boolean left,right,up,down;//飞机的方向控制
    private Image offScreenImage = null;
    @Override
    public void paint(Graphics g) {    //g当作是一支画笔
        g.drawImage(bg,0,0,500,500,null);
        p1.drawMyself(g);
        if (left){
            p1.x -= p1.speed;
        }
    }
    //初始化窗口
    public void launchFrame(){
        this.setTitle("飞机大战-许建辉出品");
        setVisible(true); //设定窗口可见
        setSize(500,500);//设置窗口大小
        setLocation(400,400);//窗口打开的位置
        //匿名内部类,监听窗口
        this.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);//程序正常退出
            }
        });
        new PaintThread().start();//启动重画窗口线程
        this.addKeyListener(new KeyMonitor());
    }
    public static void main(String[] args) {
        MyGameFrame myGameFrame = new MyGameFrame();
        myGameFrame.launchFrame();
    }
    //双缓冲解决屏幕闪烁问题
    public void update(Graphics g){
        if (offScreenImage == null){
            offScreenImage = this.createImage(500,500);
        }
        Graphics gOff = offScreenImage.getGraphics();
        paint(gOff);
        g.drawImage(offScreenImage,0,0,null);
    }
    /*
     *定义一个重画窗口线程的内部类
     *定义成内部类是为了方便使用外部类的相关方法
     */
    class PaintThread extends Thread{
        @Override
        public void run() {
            while(true){
                repaint(); //内部类可以直接使用外部类的成员
                try {
                    Thread.sleep(50);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }
    }
    //内部类,用于监听键盘的操作
    class KeyMonitor extends KeyAdapter{
        @Override
        public void keyPressed(KeyEvent e) {
            System.out.println("按下:"+e.getKeyCode());
            if (e.getKeyCode() == KeyEvent.VK_LEFT){
                left = true;
            }
        }
        @Override
        public void keyReleased(KeyEvent e) {
            System.out.println("抬起:"+e.getKeyCode());
            if (e.getKeyCode() == KeyEvent.VK_LEFT){
                left = false;
            }
        }
    }
}