import pygame
import time
import random
from pygame.sprite import Sprite
from time import sleep
SCREEN_WIDH = 1200
SCREEN_HEIGHT = 750
BG_COLOR = pygame.Color(0,0,0)
TEXT_COLOR = pygame.Color(255,255,254)
class mainGame():
window = None
ship = None
def __init__(self):
pass
def starGame(self):
pygame.display.init()
mainGame.window = pygame.display.set_mode([SCREEN_WIDH,SCREEN_HEIGHT]) #初始化窗口
pygame.display.set_caption("表情包大战")
mainGame.ship = Ship(600,700)
while True:
time.sleep(0.02)
mainGame.window.fill(BG_COLOR)
self.getEvent()
mainGame.window.blit(self.getTextSuface("得分:%d"%999),(1100,10))
mainGame.window.blit(self.getTextSuface("等级:%d"%1), (1100, 30))
mainGame.ship.show_ship()
if not mainGame.ship.stop:
mainGame.ship.move()
pygame.display.update()
def getTextSuface(self,text):
pygame.font.init()
font = pygame.font.SysFont("kaiti",18)
textSuface = font.render(text,True,TEXT_COLOR)
return textSuface
def endGame(self):
exit()
def getEvent(self):
evenList = pygame.event.get()
for event in evenList:
if event.type == pygame.QUIT:
self.endGame()
if event.type == pygame.KEYDOWN:
if event.type == pygame.K_LEFT:
mainGame.ship.stop = False
print("按下左键,飞船向左移动")
elif event.type == pygame.K_RIGHT:
mainGame.ship.stop = False
print("按下右键,飞船向右移动")
elif event.type == pygame.K_UP:
mainGame.ship.stop = False
print("按下上键,飞船向上移动")
elif event.type == pygame.K_DOWN:
mainGame.ship.stop = False
print("按下下键,飞船向下移动")
if event.type == pygame.KEYUP:
if event.key == pygame.K_UP or event.key == pygame.K_DOWN or event.key == pygame.K_RIGHT or event.key == pygame.K_LEFT:
mainGame.ship.stop = True
class Ship():
def __init__(self,left,top):
self.image = pygame.image.load("tupian/nanshou.png")
self.rect = self.image.get_rect()
self.rect.left = left
self.rect.top = top
self.speed = 10
self.stop = True
def move(self):
if self.rect.left > 0:
self.rect.left -= self.speed
elif self.rect.top > 0:
self.rect.top -= self.speed
elif self.rect.top + self.rect.height < SCREEN_HEIGHT:
self.rect.top += self.speed
elif self.rect.left + self.rect.height < SCREEN_WIDH:
self.rect.left += self.speed
def show_ship(self):
mainGame.window.blit(self.image, self.rect)
#外星人类
class alien():
pass
#跟踪统计游戏信息
class game_stats():
pass
#得分信息类
class Scoreboard():
pass
#按钮类
class Button():
pass
if __name__ == '__main__':
mainGame().starGame()
老师,这是我按照坦克大战的模式敲的外星人入侵小游戏,但不知为什么运行后飞船移动不了,您能帮我看看哪里出了问题吗?